Relationship of command

Using this command in player homes appears to reset the furnishings without clearing the contents of initially empty containers, however, all weapon racks and cases will be empty and mannequins will need to have their inventories removed and replaced. They will act like nothing happened, so if you steal from them and wake them back up it will be as if they didn't see anything. It's not fair to ask him for something more complicated when he could not master the basics. When teaching your dog something new, follow this formula to help him succeed: First, teach the behavior without any distractions. If a child has trouble learning multiplication, they must repeat the grade before moving on. You can do what ever you want to them and they won't react. setAV SetAV sets the level value of the attribute to the stated value. Not recommended for general use. In battle, the enemy is forced to sheath their weapon, then pull it out again and reacquire their target. First, they learn to count. This command does not work with dragon shouts; to add those, see the command. This illustrated guide to dog body language will help you learn to read dog. Will mess up attributes/skills. However, since it purges cached cells, any cells you visited in the recent past will have to be reloaded completely when reentered. Can be restored with restoreactorvalue. You can select a target with the mouse, or enter the refID of the target followed by a period before the command. It doesn't skip over to the final stage of the quest, either - you are delivered to the target of the current stage of the quest. When she behaves differently from the dog you know, it may be time for a visit to the Vet. If you don't specify either parameter, you will be sent to jail but keep your stolen items. No error or other horrible fate seems to await you if you unequip an item the NPC doesn't have. Using this code will instantly put Lydia next to you. Don't make him guess; provide constant feedback. If used with an animal follower next to you that isn't lost, you can recruit another one. Sets your controls to move the camera around, instead of the player. You can also select an object and type moveto player which will move the selected object to your feet and orient it based on the camera's angle. resetquest This command will reset a quest. Gives the character a complete spell book, including the shouts, and unlocks bestial abilities. Note: There seems to be a bug when activating this when mining or woodcutting that causes your character to disappear and not be able to attack or go in to third person. The effect is equivalent to the player using wait and coming out of it early due to an attack. It looks like you're controlling a character that's controlling another character. which have "Daedric" in their name. We can, however, get insight into what our dog is feeling by his body language.

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. You can also move through buildings and even the landscape. Relationship roles. You may select a character and use the command Drop to drop any items in their inventory by force, including normally undroppable quest items. Perk MGEFs don't show up on equipment or passive effects, but still work. No integer or variable may be used after the command - it can only be used to increase a skill one level at a time. Their inventory isn't reset, except for their weapon. The same works for dropping the skill level. Each level of a word has a specific code. Any effect with an MGEF ID can be added, including special effects normally restricted to NPCs and some perk effects. Enchanted weapons/equipment created with this command cannot be disenchanted, the game will tell you that you already have the effect. This is the same as clicking on the object in the console, but can be used even if the object is invisible or in a different area. However, the related actors or NPCs to the quest may not recognize that you have completed a quest/task in order to give you a following quest/task. However, we can still focus on making her happy she complied rather than the old approach of making her sorry she didn't. Better yet, read the whole book. Start with minor distractions and slowly work up. Essential actors will be knocked down. PotentialMarriageFaction Gives the NPC all necessary dialogue to be available as a spouse. Knowing what we now know, we cannot ignore that the dog has feelings, too. You can find the quest's ID code, as well as the various stages of the quests and their corresponding stage numbers, on the respective quest page. Select one with the mouse in the console, use the command, prefix the command with to target the player character or prefix the command with a RefID to target something else. Entering an optional Actor ID will treat that actor as the person who killed the target[verification needed], which can cause other NPCs to attack the actor as they would a murderer. Also see removeallitems Undoes , making the object and its collision and AI appear in the world again. completequest Be careful when using this command. Only give your commands once, and then follow through on them.

Will push or launch your character in a random direction. This will not mess up attributes/skills. Some go into overdrive, and some completely shut down.


. Squirrels running up a tree are exciting to dogs, and they can't think about anything else, unless they've had practice.: practice the command with gradually increasing distractions. That requires changing the appropriate Actor Value Indices separately. See also: Save game to a named save. If your dog has trouble with any step, go back to the previous step. Help if you have to. Be CLEAR, CONSISTENT, FIRM, and FAIR.  We can't get inside our dog's mind, no matter how much we wish we could. If she is severely stressed in training sessions, modify your approach or end the session and try again when she is more relaxed. Or read an article about relationship based training from her website. showracemenu : Using this command to alter one's race will reset skills and health/magicka/stamina to default levels. A fun thing to note is that this code does not change the face and voice of a character. See the main index of Quests for the quest ID codes. The quotation marks are required in the command to properly identify multiword stat IDs. You can only use this on yourself. If an NPC's corpse has vanished already, you will also need to enable the NPC. This also removes the cross-hair if it's present. Toggles cell border visibility. Has no effect on the world map. It is possible to deselect any target reference by double clicking the same object or area in the landscape, which will cause "tcl" to default itself to target the player. GetPCMiscStat Shorthand is. Will give a huge framerate boost on "weak" video cards, at the expense of some prettiness. Most relationships can be saved with a little effort. Dragon souls are still required for shouts. If they are enjoying themselves and you ask them to do something, they need a good reason to stop having fun to do what you ask. Dogs Never Lie About Love by Jeffrey Masson is an excellent look into the emotional world of dogs. Relationship of command. If the name contains spaces, it must be enclosed in double-quotes, E.g.: load "My Skyrim Save" Useful when stuck, or if showracemenu is opened. The effects stay until you load a save or switch areas. Meaning, start from the top and work your way down. Type 'tm' and press ENTER. sqs Lists all stages of that quest and shows if a stage is achieved. Often, it merely makes the quest in the Journal become a completed quest. She is too scared or stressed to think clearly.Stress can be handled in two basic ways. Also, using removeperk will only remove the perk. See also: ModPCMiscStat Shorthand is. You cannot change the size of items. setownership You can set the owner of the targeted item with a faction ID or a character's base ID. Can also be used to remove the "owned" attribute of beds and gain the ownership of a stolen horse. Example: GetPCMS "barters" would tell you how many times you've gone shopping or GetPCMS "days as a werewolf" will tell you how many days you have been a werewolf. Relationship of command. I give up! Either way, the assumption is that Molly knows exactly what you want and she is just being stubborn. Toggles Combat AI processing off or on. inv/showinventory These IDs can be used in the console to modify a character's or the player's inventory. However, if you use the resurrect command before the loading message appears, the player will revive, but the camera will be centered on the feet rather than the head. For example, player.getav heavyarmor will return the player's Heavy Armor skill value. Use the sqv command to check all the current quest variables for a quest. This command is targeted; if no actor is selected it will turn off/on AI processing globally. The file will be named after the last loaded plugin, and will thereafter only automatically load if that plugin is included in the load order. Then, type moveto player, Enter. Note that the base ID and not the ref ID must be used. Can be used on any targetable object from NPC/player to pieces of the architecture. Dogs have emotions not unlike our own. Can be used on an NPC if you target them. The full command name is "SetUFOCamSpeedMult". As an alternative to , see the command. It will still recover the same way it normally does. : make sure you have your dog's attention before giving her a command. See also: This command saves all current settings to an ini file in the Data folder. Optionally, after the command, enter the reference ID of an actor or container to transfer all the items in question into the referred actor/container. It also will not prevent you from contracting a disease. Start with something easy. Stacks with 'modAV' effects. In this case, the character will instead crouch and stumble around for a while; however, this stumbling can usually be ended early by using the command on him/her. incPCS For example, entering incpcs lightarmor will increase the player's light armor skill to the next level. setlevel Just like other target commands, type prid of an actor/NPC first. Do not use any file extension,.npc will be added automatically. say Useful for forcing bugged NPCs to say a specific dialog topic if entering the dialog window is impossible for some reason. It takes you to the ultimate current target of the quest in its respective cell - so it doesn't just take you to the next doorway you need to go through. save "My Skyrim Save" Note that this will overwrite an existing save of without prompting.

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. setplayerrace Doing this will allow you to change your race without using showracemenu. Some effects don't require charges unless grouped with an effect that does require charges. Finally, combine difficulty and distractions. : This will unlock several quest related Steam achievements if they have not been unlocked yet. Next is multiplication and division. Gradually add in distractions. The optional Destination Reference is untested, probably refers to coordinates or a cell id. Allows you to control the gamespeed, making it easier to capture screenshots of action on slower speeds. The code can be used for identical effect